Category:Authors

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(Learning how to Author WeBWorK problems)
(Learning how to Author WeBWorK problems)
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* If you're working on a problem and want to find out how to do one particular construct look at the '''[[:Category:Problem_Techniques|index of problem techniques]]''' section.  
 
* If you're working on a problem and want to find out how to do one particular construct look at the '''[[:Category:Problem_Techniques|index of problem techniques]]''' section.  
 
* If you're working on a problem in a specific area you may find the more advanced templates useful.
 
* If you're working on a problem in a specific area you may find the more advanced templates useful.
* To ease the custom formatting of the look and feel of the question see [[Template4]]
+
* To ease the custom formatting of the look and feel of the question see [[SampleProblem4 | Template 4]]
 
* More information on using '''[[:Category:MathObjects|MathObjects]]''' in authoring problems.
 
* More information on using '''[[:Category:MathObjects|MathObjects]]''' in authoring problems.
 
* Use the '''[http://webwork.maa.org/wiki/PGLabs online calculators]''' to try  out code fragments -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax.
 
* Use the '''[http://webwork.maa.org/wiki/PGLabs online calculators]''' to try  out code fragments -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax.

Revision as of 09:47, 21 November 2010

Contents

Learning how to Author WeBWorK problems

  • If you're just starting out, see the Problem Authoring Background Information and sample problems first.
  • If you're working on a problem and want to find out how to do one particular construct look at the index of problem techniques section.
  • If you're working on a problem in a specific area you may find the more advanced templates useful.
  • To ease the custom formatting of the look and feel of the question see Template 4
  • More information on using MathObjects in authoring problems.
  • Use the online calculators to try out code fragments -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax.

Basic info and Sample Problems

Manuals and HOWTOs

Reference Documents

Subcategories

This category has the following 7 subcategories, out of 7 total.

A

M

M cont.

P

  • PGML(2 C, 21 P)

S

S cont.

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