Revision as of 10:46, 21 November 2010 by Gage
Learning how to Author WeBWorK problems
- If you're just starting out, see the Problem Authoring Background Information and sample problems first.
- If you're working on a problem and want to find out how to do one particular construct look at the index of problem techniques section.
- If you're working on a problem in a specific area you may find the more advanced templates useful.
- To ease the custom formatting of the look and feel of the question see Template4
- More information on using MathObjects in authoring problems.
- Use the online calculators to try out code fragments -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax.
Basic info and Sample Problems
- Index of Sample Problems
- More Advanced Sample Problems
Manuals and HOWTOs
- MathObjects, an object system for manipulating mathematics in WeBWorK questions.
- PGLabs, On-line labs for rendering of PG code. These labs allow you to interactively experiment with PG syntax online.
- PGML -- Davide Cervone's newest addition to the PG authoring language makes it easier to describe the layout of a question. The new commands and an interactive environment for experimenting with them are available on the PGLabs page.
- Applets, how to embed Flash and Java applets into WeBWorK questions.
- Basic Perl syntax — PG is based on Perl, so it is important to know some basic Perl syntax.
- [How BEGIN_TEXT...END_TEXT blocks work]]
- Problem Authoring Best Practices for problem authoring.
- Specialized HOWTOS
- Index of Problem Techniques ** very useful code fragments
- macro/library documentation from SVN -- original documentation embedded in the code
- Notes on training authors, and suggestions for further documentation-- Sam Hathaway
- The Good Questions project at Cornell University 
This category has the following 7 subcategories, out of 7 total.
Pages in category "Authors"
The following 21 pages are in this category, out of 21 total.