Difference between revisions of "Introduction to MathObjects"
Line 62: | Line 62: | ||
* cmp: Returns an answer checker for the Value. All of the answer checkers are defined in the file lib/Value/AnswerChecker.pm. |
* cmp: Returns an answer checker for the Value. All of the answer checkers are defined in the file lib/Value/AnswerChecker.pm. |
||
− | * perl |
+ | * perl: Returns a string which represents the object as Perl source code. |
− | * perlFunction |
+ | * perlFunction: Returns a Perl subroutine which represents the object. (Only available for Formula objects.) |
− | * value |
+ | * value: Returns the value of the object. |
− | * TeX |
+ | * TeX: Returns a string which represents the object as a TeX math expression. |
− | * string |
+ | * string: Returns a string similar to that used to create the object. May include extra parentheses. |
− | * stringify |
+ | * stringify: Produces the output of the object when inside quotes. Depending on context this is either a TeX string or a regular string. (This is called automatically by Perl when when an object is used in string context, and should not need to be called explicitly by the problem author.) |
− | * getFlag("flag name") |
+ | * getFlag("flag name"): Returns the value of one of the object's internal flags. For example: <code>$a->getFlag("tolerance");</code> |
== The MathObjects Parser == |
== The MathObjects Parser == |
Revision as of 14:34, 5 February 2008
MathObjects are programing objects which behave much as you would expect their true mathematical counterparts to behave. For example a+b
means one thing if a
and b
are vectors or matrices, another if they are real numbers and a third if a
and b
are complex numbers. Likewise multiplication: a b
or a*b
mean different things depending on the mathematical object (although of course all of the versions of multiplication have certain similarities.)
Contents
How to create a MathObject
$a = Real(3.5); $b = Complex(3, 4); $b = Complex("3 +4i");
$a
represents a real number 3.5 and $b
(defined by either method) represents a complex number.
Which MathObject types (classes) can be created?
These classes are listed and made available for writing problems in pg/macros/Value.pl
. It is loaded automatically when you load MathObjects.pl
.
Standard types
- Real: Behave like real numbers
- Infinity: The positive infinity of the extended reals. Can be negated, but can't be added to real numbers.
- Complex: Behave like complex numbers. The interpretations of
+
and*
are those standardly used for mathematical complex numbers.
List types
List objects are math objects whose description involves delimiters (parentheses) of some type. For example points (4, 5)
or vectors <2,5>
. Here are examples of the construction of the List Objects.
- Point:
$a = Point("(4,5)");
- Vector:
$b = Vector("<3,5,6!>");
- Matrix:
$c = Matrix("[[1,0],[0,1]]");
- List:
$d = List("3, 7, 3+2i");
Types that represent some subset of the real numbers
- Interval:
$I = Interval("[0,1)");
- Set (a finite collections of points):
$S = Set("{3,5,6,8}");
- Union (of intervals and sets):
$U = Union(""I U J");
(I union J)
The String type
String is a special purpose type which allows comparison to an arbitrary string.
String("DNE")
The Formula type
A Formula object represents a functions whose output is one of the MathObject types defined above. Every Formula contains a parse tree which allows you to calculate output values from given input values.
$f = Formula('2x^2+3x-5');
How to invoke a method of a MathObject
Use the standard Perl method call syntax:
$obj->method; $obj->method($arg1,$arg2);
For example:
ANS($a->cmp);
This compares the student's answer with $a
. If $a
is Real then this comparison will be "fuzzy" which means that equality is checked to a tolerance defined by the current Context.
- cmp: Returns an answer checker for the Value. All of the answer checkers are defined in the file lib/Value/AnswerChecker.pm.
- perl: Returns a string which represents the object as Perl source code.
- perlFunction: Returns a Perl subroutine which represents the object. (Only available for Formula objects.)
- value: Returns the value of the object.
- TeX: Returns a string which represents the object as a TeX math expression.
- string: Returns a string similar to that used to create the object. May include extra parentheses.
- stringify: Produces the output of the object when inside quotes. Depending on context this is either a TeX string or a regular string. (This is called automatically by Perl when when an object is used in string context, and should not need to be called explicitly by the problem author.)
- getFlag("flag name"): Returns the value of one of the object's internal flags. For example:
$a->getFlag("tolerance");
The MathObjects Parser
The parser works "behind the scenes" to create formula. It's purpose is to parse a string representing a formula and turn it into a parse tree. Objects containing a parse tree are of the Formula class and have these additional methods.
Parser methods include:
- eval
- reduce
- perl
- TeX
The parser is defined in the file pg/lib/Parser.pm
and the files in the pg/lib/Parser
directory. Even though the subdirectory names under pg/lib/Parser
are similar to those under pg/lib/Value
they refer to different although related concepts. Under pg/lib/Parser
the files refer to tokens in a string that is to be parsed, while the files under pg/lib/Value
refer to MathObjects.
The Context
This is essentially a table of values that provides default values for the MathObjects and for the Parser. As a quick example: in Numeric context the answer (4,5)
is interpreted as a point in the two dimensional plane. in Interval context it is interpreted as the real values x satisfying 4 < x < 5
.
- Define context using:
Context("Numeric");
- To obtain the current context:
$context = Context();
- Context names: defined in pg/lib/Parser/Context/Default.pm
- Numeric: no Matrix, Complex or Vectors (or intervals) are allowed.
- Complex: no Matrix or Vector, can't use "less than".
- Point: really the same as the Vector context below
- Vector:
i
,j
, andk
are defined as unit Vectors, no Complex numbers are allowed. - Vector2D:
i
andj
are defined as unit Vectors, no Complex numbers are allowed. - Matrix: square brackets define Matrix instead of Point or Interval
- Interval: similar to Numeric context, but
(,)
and[,]
create Real Intervals rather than Lists.{,}
creates finite sets of Reals. - Full: For internal use. This context is used to seed the others.
pi
is definedi
is square root of minus one, butj
andk
are unit Vectors- Matrix, Vector and Complex are all defined.
x
is a variable