Difference between revisions of "Achievement Items"

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(Created page with "Achievement items are an optional WeBWorK feature in which students are rewarded with an "item" every time they get an achievement level. Each level gives a different item an...")
 
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When a student earns an item they will be told as much on the level notification. If they want to use the item they should go to the ''Achievements'' page and click the "Use Item" button. A popup will appear which will all them to use the appropriate item, as shown below.
 
When a student earns an item they will be told as much on the level notification. If they want to use the item they should go to the ''Achievements'' page and click the "Use Item" button. A popup will appear which will all them to use the appropriate item, as shown below.
   
[[Image:Achievement_item.jpg | 400px]]
+
[[Image:Achievement_item.jpg | 600px]]
   
 
By default the students will earn items with the given effects at the following levels.
 
By default the students will earn items with the given effects at the following levels.
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To change the item awarded replace the existing item ID with a new one, e.g. replace <code>DuplicateProb</code> by <code>ReducedCred</code>. The available items, with their id's, visible names, and a description, are:
 
To change the item awarded replace the existing item ID with a new one, e.g. replace <code>DuplicateProb</code> by <code>ReducedCred</code>. The available items, with their id's, visible names, and a description, are:
   
{|
 
  +
{| border="1"
|- !ID ! Name ! Description
 
  +
|-
|- | RessurectHW | Scroll of Ressurection | Opens any homework set for 24 hours.
 
  +
!ID !! Name !! Description
  +
|-
  +
| RessurectHW || Scroll of Resurrection || Opens any homework set for 24 hours.
  +
|-
  +
| ExtendDueDate || Tunic of Extension || Adds 24 hours to the due date of a homework.
  +
|-
  +
| SuperExtendDueDate || Robe of Longevity || Adds 48 hours to the due date of a homework.
  +
|-
  +
| ReducedCred || Ring of Reduction || Enable reduced credit for a homework set. This will allow you to submit answers for partial credit for limited time after the due date. Note: Reduced credit needs to be set up in course configuration for this item to work
  +
|-
  +
| DoubleProb || Cupcake of Enlargement || Causes a single homework problem to be worth twice as much.
  +
|-
  +
| DoubleSet || Cake of Enlargement || Cause the selected homework set to count for twice as many points as it normally would.
  +
|-
  +
| ResetIncorrectAttempts || Potion of Forgetfulness || Resets the number of incorrect attempts on a single homework problem.
  +
|-
  +
| HalfCreditProb || Lesser Rod of Revelation || Gives half credit on a single homework problem.
  +
|-
  +
| FullCreditProb || Greater Rod of Revelation || Gives full credit on a single homework problem.
  +
|-
  +
| HalfCreditSet || Lesser Tome of Enlightenment || Gives half credit on every problem in a set.
  +
|-
  +
| FullCreditSet || Greater Tome of Enlightenment || Gives full credit on every problem in a set.
  +
|-
  +
| DuplicateProb || Box of Transmogrification || Causes a homework problem to become a clone of another problem from the same set.
  +
|-
  +
| Surprise || Mysterious Package (with Ribbons) || What could be inside? Note: this displays the contents of the file suprise_message.txt in the achievements folder.
 
|}
 
|}
id : ExtendDueDate
 
name : Tunic of Extension
 
description : Adds 24 hours to the due date of a homework.
 
   
id : SuperExtendDueDate
 
  +
== Creating New Achievements ==
name : Robe of Longevity
 
  +
New achievements (or existing achievements) can be modified by editing the file
description : Adds 48 hours to the due date of a homework.
 
 
id : ReducedCred
 
name : Ring of Reduction
 
description : Enable reduced credit for a homework set. This will allow you to submit answers for partial credit for limited time after the due date.
 
Reduced credit needs to be set up in course configuration for this
 
item to work,
 
 
id : DoubleSet
 
name : Cake of Enlargment
 
description : Cause the selected homework set to count for twice as many points as it normally would.
 
 
id : ResetIncorrectAttempts
 
name : Potion of Forgetfullness
 
description : Resets the number of incorrect attempts on a single homework problem.
 
 
id : DoubleProb
 
name : Cupcake of Enlargement
 
description : Causes a single homework problem to be worth twice as much..
 
id : HalfCreditProb
 
name : Lesser Rod of Revelation
 
description : Gives half credit on a single homework problem.
 
 
id : HalfCreditSet
 
name : Lesser Tome of Enlightenment
 
description : Gives half credit on every problem in a set.
 
 
id : FullCreditProb
 
name : Greater Rod of Revelation
 
description : Gives full credit on a single homework problem.
 
 
id : FullCreditSet
 
name : Greater Tome of Enlightenment
 
description : Gives full credit on every problem in a set.
 
 
id : DuplicateProb
 
name : Box of Transmogrification
 
description : Causes a homework problem to become a clone of another problem from the same set.
 
 
id : Surprise
 
name : Mysterious Package (with Ribbons)
 
description : What could be inside?
 
this opens the file suprise_message.txt in the achievements
 
folder and then prints the contetnts of the file.
 
   
 
== Gotchas and Unintended Features ==
 
== Gotchas and Unintended Features ==

Revision as of 10:19, 25 January 2014

Achievement items are an optional WeBWorK feature in which students are rewarded with an "item" every time they get an achievement level. Each level gives a different item and each item can be used once. The items allow students to do things like get 100% on a problem or homework set, extend the due date for a set, reset the number of incorrect attempts, and so on. Students can see what items they currently have, and use those times, by visiting the Achievements page.

Enabling Achievement Items

Note: Achievement Items allow students to directly affect their WeBWorK grade. Do not use this feature if you would like the achievement system to remain separate from the grading system.

Using achievement items is a two step process. 1. Go to the Course Configuration page and select "True" for 'Enable Achievement Items'. 2. Go to the Achievement Editor page and import achievements using the file default_achievements_items.axp. If you don't do both of these steps then the achievement items will not work.

If you want to change which items are given at which levels you need to do two things. 1) You should change the line $globalData->{SuperExtendDueDate} = 1; to have a different achievement item id. 2) Using the editor, you should change the name of the achievement in the description of the level.

When a student earns an item they will be told as much on the level notification. If they want to use the item they should go to the Achievements page and click the "Use Item" button. A popup will appear which will all them to use the appropriate item, as shown below.

Achievement item.jpg

By default the students will earn items with the given effects at the following levels.

  • Level 1 - Earn 50% on a single homework problem.
  • Level 2 - Reset the number of incorrect attempts on a single homework problem.
  • Level 3 - Extends the due date of a homework by 24 hours.
  • Level 4 - Changes the weight of a single problem in a homework set to 2. (This effectively gives 1 point of extra credit.)
  • Level 5 - Changes the source file of one problem in the homework set to that of a different problem from the same set (with a different seed).
  • Level 6 - Earn 100% on a single homework problem.
  • Level 7 - Extends the due date of a homework by 48 hours.
  • Level 8 - Changes the weight of a all problems in a single homework set to 2. (This effectively gives extra credit.)
  • Level 9 - Reopen a closed homework set for 24 hours.
  • Level 10 - Earn 100% on every problem in a single homework set.

Modifying Achievement Items

Because achievement items interact with core WeBWorK tables, including those for problems and sets, the items themselves cannot be created or modified using the web interface. However, you can change which items are assigned at which level, and there are a couple of items that are available for use, but not currently given at any level. Changing the item given at a certain level is straightforward. Open the evaluator for the level in question. It will look very much like this:

#Threshold for level 6
my $newLevelThreshold = 750;

if ($achievementPoints >= $nextLevelPoints) {
   #set new threshold and return 1 
   $globalData->{DuplicateProb} = 1;
   $nextLevelPoints = $newLevelThreshold;
   return 1;
} else {
   return 0;
}

To change the item awarded replace the existing item ID with a new one, e.g. replace DuplicateProb by ReducedCred. The available items, with their id's, visible names, and a description, are:

ID Name Description
RessurectHW Scroll of Resurrection Opens any homework set for 24 hours.
ExtendDueDate Tunic of Extension Adds 24 hours to the due date of a homework.
SuperExtendDueDate Robe of Longevity Adds 48 hours to the due date of a homework.
ReducedCred Ring of Reduction Enable reduced credit for a homework set. This will allow you to submit answers for partial credit for limited time after the due date. Note: Reduced credit needs to be set up in course configuration for this item to work
DoubleProb Cupcake of Enlargement Causes a single homework problem to be worth twice as much.
DoubleSet Cake of Enlargement Cause the selected homework set to count for twice as many points as it normally would.
ResetIncorrectAttempts Potion of Forgetfulness Resets the number of incorrect attempts on a single homework problem.
HalfCreditProb Lesser Rod of Revelation Gives half credit on a single homework problem.
FullCreditProb Greater Rod of Revelation Gives full credit on a single homework problem.
HalfCreditSet Lesser Tome of Enlightenment Gives half credit on every problem in a set.
FullCreditSet Greater Tome of Enlightenment Gives full credit on every problem in a set.
DuplicateProb Box of Transmogrification Causes a homework problem to become a clone of another problem from the same set.
Surprise Mysterious Package (with Ribbons) What could be inside? Note: this displays the contents of the file suprise_message.txt in the achievements folder.

Creating New Achievements

New achievements (or existing achievements) can be modified by editing the file

Gotchas and Unintended Features

This is a list of things which are a result of how the achievement system is set up and may be counter-intuitive.

  • The achievement items allow students to affect their WeBWorK grade. For example, in a class with approximatelly 200 problems across 30 sets, very good students were able to earn about 10% extra credit. If your class has only a few homework sets or a small number of problems then this effect will be magnified.
  • The achievement items do not always mix well with certain achievements. For example, if a student has completed 4 problems without any incorrect attempts and then has an incorrect submission the achievement item that resets the number of incorrect attempts does not restore their "streak" of completed problems.