Difference between revisions of "User:Anneke Bart/sandbox3-Authorpage"
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* See '''[[:Category:MathObjects|MathObjects]]''' for more information on authoring problems using MathObjects. |
* See '''[[:Category:MathObjects|MathObjects]]''' for more information on authoring problems using MathObjects. |
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* See '''[[ PGLabs]]''' to try out code fragments on line -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax. |
* See '''[[ PGLabs]]''' to try out code fragments on line -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax. |
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− | * [https://testcourses.webwork.maa.org/webwork2/PREP13_Problem_Authoring/Workshop2_AM/ Davide Cervone's presentation to PREP, June 11, 2013] use guest login to view |
+ | * '''[https://testcourses.webwork.maa.org/webwork2/PREP13_Problem_Authoring/Workshop2_AM/ Davide Cervone's presentation to PREP, June 11, 2013]''' use guest login to view |
Revision as of 08:33, 2 July 2013
Authors (draft of a new page)
Templates
Most people write problems starting from templates. We can find problems in the OPL we like and modify those to suit our individual needs, or we can use templates we have collected here on this documentation Wiki.
- Problem Techniques This page lists templates for WeBWorK problems in alphabetical order. This collection of templates can also be accessed through the associated category page: Category:Problem Techniques
- Subject Area Templates Some may find it useful to use this page where templates are ordered by subject area.
- Sample_Problems A third page with a collection of templates is this page of sample problems.
Basic Information
WeBWorK problems should be written with the use of MathObjects. Most of the templates mentioned above will include the MathObject Macros (recognizable by the line "MathObjects.pl" in the LoadMacros section of the code). For those who would like to read up on the basics of coding problems the following pages are recommended:
- Problem Authoring Background Information This article includes a PG language overview, some comments about editing problems and ensuring server access.
- PGML (Template 4) shows the standard outline of a problem, which includes a tagging and description section, an initialization section, a problem set-up section, a text section, and optional answer and solution sections.
- See MathObjects for more information on authoring problems using MathObjects.
- See PGLabs to try out code fragments on line -- including code fragments containing MathObjects. This is a quick way to learn the fine points of the MathObject syntax.
- Davide Cervone's presentation to PREP, June 11, 2013 use guest login to view